Following on from the previous post
09 May 2005
I thought I’d share a doodle I drew during the presentations by potential new heads of department.

I thought I’d share a doodle I drew during the presentations by potential new heads of department.
As college winds up for easter and the freelance work dips down briefly in-between jobs the to-do list has cleared out and it’s time to fill you in on what’s been eating my time for the last month.
Pindices.org is my second time working with Lucy Kimbell, the last time was back in Plymouth while I was working on the Arch-OS: Software for Buildings project. This time round we’ve made something a bit more complex and a lot prettier. I’ll let Lucy explain what the site aims to do:
Personal Political Indices (Pindices) is a project by sociologist Andrew Barry and artist Lucy Kimbell. It tries to design ways to make political or citizenship activity visible, by asking individuals what acts they perform week to week. Through a gallery project and a website, participants are invited to make public their own activity and how they make sense of it.
You’ll see one of the outputs of the site to the left of this post – click the badge to see a more in-depth analysis of my political activity.
I have to give out a big thank you to a really good friend of mine, Lee Parry, who’s responsible for all of the client-side design and construction. I’ve wanted to work with him on an interesting project for a while now and I think you might be seeing some more interesting stuff from us just as soon as we can make the time.
So, before I’ve even had time to put up some documentation of my BlogRadio project, let alone its appearance in the Interim Show Regine from we-make-money-not-art.com has beaten me to it. Now all I need is a couple of days to fix up the code (after only two and a half days of production it’s functional but rests somewhere between the alpha and beta stages) and a machine external to college to host it on – the R.C.A. is following the popular trend of tightening its firewall so tight that I can’t get a signal out without a bit of a rethink.
And right in the thick of freelance and Interim Show panic what did I do? Booked myself into a conference of course! Thankfully this one was quite good and I managed to recognise some friendly faces through my bleary, wired eyes. I got to meet Prodromos Tsiavos from creativecommons.org.uk who assured us that the U.K. versions of the creative commons licenses should be online really soon, Stewart Home pointed out that you didn’t really have to worry about Copyright if you’re a Communist or don’t have enough money to be worth suing and Lawrence Liang made clear how advanced the appropriation markets are in India.
Which leads nicely onto the news that a page from my Wiki will soon be appearing in DATA Browser 02: Engineering Culture. The page is the precursor to a series of workshops demonstrating how to appropriate consumer technology which will hopefully highlight the power relationships of the consumer=producer marketing model. Explore the Wiki for a more in-depth explaination.
So in amongst all the above I also had to squeeze out another project at college that I haven’t even mentioned yet and a proposal for my dissertation. I’ll save the project for when I’ve done some proper documentation and just give you my dissertation proposal:
Free, Libre, Open Source Software and Creativity in Programming
Through an in-depth look at the history of how the Free, Libre and Open Source software (FLOSS) publishing models have developed and several case studies of how particular FLOSS projects have mutated during this time, this paper will look at the state of creativity in software production.
By making objective predictions as to what this history points to, the intention is to answer the question: Will the cultural impact of FLOSS result in software programming being seen as a more creative act?
If you have any recommendations of essays, books, papers, etc. I should read or people I should talk to please let me know.
The job descriptions for two vacancies within my department at the Royal College of Art are finally up. If you’re interested, or know anyone else that would be, please take a look at the current vacancies page.
Head of Department, Interaction Design
Interaction Design at the Royal College of Art has a leading reputation for advanced and innovative practice, teaching and research. It is interdisciplinary, with staff and students from a wide range of backgrounds in art and design as well as human sciences and engineering. It has a research group with a wide range of institutional and industrial research partners and affiliates. In parallel with its research activity, the department runs a two-year multi-disciplinary Masters course in interaction design with thirty students, the graduates of which are much in demand.
As the Head of Department you will be responsible for academic policy and direction, staff management, teaching, learning and research standards. You will have an established reputation in the discipline of interaction design and the ability to provide energetic leadership and professional vision in a demanding academic environment. You will also have a combination of skills and experience acquired in both academic and professional contexts which provide the competence to fulfil the managerial, teaching and research aspects of the role.
Part-time Assistant Network Manager, Interaction Design
Interaction Design has a well-resourced studio with a network of 40 Macintosh and PC computers and associated peripherals and video equipment. Each student and staff member has their own computer and in addition there are shared machines for specific applications such as video grabbing and scanning.
This post is for two days a week.
The Part-time Assistant Network Manager will assist the Network Manager in providing the overall technical infrastructure to support the research and teaching of the department. The post has a particular focus in supporting the online presence of the department’s researchers and students.
If you’ve been forwarded here from the R.C.A. site then you’ll already know that I’m looking for an internship from mid-July to mid-September. If not, then here’s the description available there:
I define my background as being academic, artistic and programming. Before starting at the R.C.A. I co-directed a small digital art and new media company, limbomedia Ltd., whilst lecturing part-time on the University of Plymouth‘s MediaLab Arts BSc (Hons) course.
My main interest is the cultural impact of Free and Open Source Software, Copyleft, Blogging, Generative software and other phenomena that engage their audience in their mode of production. I like to explore the short-term effects of these processes through software/hardware projects and the long-term affects through writing.
For a more in-depth look at my background, please see the C.V. on my site.
Here is said C.V. which contains all of my contact details.
A few people have asked me what I’ve been up to at the R.C.A. recently and as it will probably be a little while until I get a chance to properly document the projects I thought I should provide a little synopsis for each. So starting with the most recent, here we go:
This is the project I’m currently working on, due to be presented this Thursday. It has the preliminary strap-line An Answerphone for the world and builds on the work of Andy Carvin and Blogger.com in the field of Mobcasting.
For those that don’t know, Mobcasting allows you to call a number from your mobile phone and leave a short message that is instantly posted as an mp3 blog entry. See Andy’s essay When Mobile Podcasting Leads to Mobcasting or the Mobcasting blog to see how it works (scroll down for some audio posts).
The idea behind Blogradio is to aggregate (without any editorial process) all of the current day’s audio posts and stream them as an online radio station. Quite a simple republishing of existing content you might be thinking but the desire is to remove the burden of discovery for the user. By creating a stream of the posts you can listen in to many disparate and often very personal views of the world. If you hear something you like then you’ll be able to visit the Blogradio website and follow a link to the original post and blog.
A one week project that produced a product I really want to explore further, the Geekclock. It’s simply an alarm clock with two buttons and it’s own programming language based on E.C.M.A. Script.
By using the bundled programming environment you’re no longer restricted to setting your clock to the exact time or as I personally prefer 5 to 10 minutes fast, you’re free to create as many rules and conditions as you like. As an example using Geekclock I can set my clock to be 10 minutes fast in the morning but always show the right time on the hour so I don’t miss the news. I can set one button to turn off the alarm but only after it has been ringing for 20 seconds (I have the ability to turn off my normal alarm clock in my sleep). Time scaling is also possible allowing you to make 1 hour last 2 or vice versa.
But the Geekclock isn’t just a revolution in personal timekeeping, you can use it to explore emergent properties by building in so many rules that you can no longer predict the outcome. Or, you can use it to teach yourself Procedural Literacy within a highly simplified environment.
The HelpLinux project was a response to a case study of Grizedale Arts in the Lake District, UK. Like many small arts organisations the staff have a fairly progressive attitude towards Free/Open Source Software (F.O.S.S.) but lack the technical ability to manage a shift that would result in more public money being spent on creative output. HelpLinux was devised to support an online community of non-technical computer users that wanted to move to and support F.O.S.S.
Using processes currently in place for specific F.O.S.S. projects such as Ubuntu Linux and the Firefox browser, the HelpLinux website allows small organisations to post bounties for programming work, offer usability testing or contribute to a Wiki discussion of what is needed in Linux in order for them to switch from proprietary software.
For those that want to support F.O.S.S. with the absolute minimum amount of effort I also designed a small application that would monitor computer use and post application usage statistics to the HelpLinux website so developers can see which proprietary applications need a F.O.S.S. alternative in order for people to migrate.
iPod Notes for the Serpentine started out by looking at how the Serpentine Gallery could promote itself to the numerous people that can be seen jogging or walking through Hyde Park and Kensington Gardens wearing iPods. It ended up producing four different uses for the iPod’s Notes feature (If you have an iPod navigate to Extras – Notes to see the Notes feature).
Apart from the obvious replication of publicity text in the Notes format, I also prototyped a method for distributing audio interpretations of work currently on show in the gallery, an archive of audio pieces previously commissioned by the gallery and an extension of the gallery’s curatable space to the iPods of the public passing through the park.
Using a similar method to Podcasting I also constructed an application that would automatically load audio and note content onto an iPod as soon as it is placed in a dock so that the distribution of the content is as simple as possible.
I’m still trying to find the video footage of the superb project that I made with Yumiko Tanaka during our first week of electronics at the R.C.A.
Called Second Guess, it’s a simple game where you have to lower and then raise a handheld strip of LEDs that show you how close you got to guessing exactly one second. Hard to explain but you’ll get it when I find the video.
This is brief documentation of the output of my first three weeks at the Royal College of Art (From now on referred to as the R.C.A.).
The first brief was a group project designed to help us get to know each other and explore London. The brief was to devise a ‘new way’ for a waiter to use a scanner. Having spoken to several waiters, waitresses and restaurant owners we prototyped the system outlined in the rightmost picture above.
Week two and another group project, this time to create an automated shoe shop prototype realistically enough for people to experience buying a pair of shoes. Pictured above is the prototyped animatronic moose head that would pass you your shoes via his antlers.
Week three’s brief was an individual project for which I had to design Windows 1900. Taking a Humphrey Repton landscape for a desktop background and drawing a parallel between the workhouses of the 1900s and the old ‘dirty’ code that lies beneath windows, I created Empire.exe an application with the sole purpose of sending telegrams to the far reaches of the British Empire in order maintain the upper-class’ control.